Methods and systems for voice driven dynamic menus

ABSTRACT

Disclosed are systems, methods, and computer-readable storage media to provide voice driven dynamic menus. One aspect disclosed is a method including receiving, by an electronic device, video data and audio data, displaying, by the electronic device, a video window, determining, by the electronic device, whether the audio data includes a voice signal, displaying, by the electronic device, a first menu in the video window in response to the audio data including a voice signal, displaying, by the electronic device, a second menu in the video window in response to a voice signal being absent from the audio data, receiving, by the electronic device, input from the displayed menu, and writing, by the electronic device, to an output device based on the received input.

CROSS REFERENCE TO RELATED APPLICATIONS

This application claims priority to U.S. Provisional Application No.62/513,269, filed May 31, 2017, and entitled “METHODS AND SYSTEMS FORVOICE DRIVEN DYNAMIC MENUS.” The disclosure of this prior application isconsidered part of this application, and is hereby incorporated byreference in its entirety.

TECHNICAL FIELD

The present disclosure generally relates to the technical field of userinterface menuing systems. In some aspects, menus that control voicefiltering on mobile devices are disclosed.

BACKGROUND

As the popularity of social networking grows, the number of digitalimages and videos generated and shared using social networks grows aswell. These images and videos are frequently shared with friends orother associates to both inform and/or entertain. A social network'sability to facilitate these purposes can have a substantial effect onthe adoption and continued use of the social network. Therefore,additional methods of facilitating communication between social networkmembers are needed.

BRIEF DESCRIPTION OF THE DRAWINGS

In the drawings, which are not necessarily drawn to scale, like numeralsmay describe similar components in different views. Like numerals havingdifferent letter suffixes may represent different instances of similarcomponents. Some embodiments are illustrated by way of example, and notlimitation, in the figures of the accompanying drawings.

FIG. 1 is a block diagram showing an example messaging system forexchanging data (e.g., messages and associated content) over a network,according to some embodiments.

FIG. 2 is block diagram illustrating further details regarding themessaging system, according to some embodiments.

FIG. 3 is a schematic diagram illustrating data which may be stored in adatabase of the messaging system, according to some embodiments.

FIG. 4 is a block diagram illustrating functional components of a videoediting system that forms part of the messaging system, according tosome example embodiments.

FIG. 5 is a data flow diagram of at least one exemplary embodiment.

FIG. 6 is a data flow diagram at least one exemplary embodiment.

FIGS. 7A, 7B, and 7C are interface diagrams illustrating aspects of userinterfaces provided by the messaging system, according to someembodiments.

FIG. 8 is an interface diagram illustrating aspects of a user interfaceprovided by the messaging system, according to some embodiments.

FIG. 9 is a flow chart illustrating operations of the image processingsystem in performing an example method for video editing, according tosome embodiments.

FIG. 10 is a block diagram illustrating a representative softwarearchitecture, which may be used in conjunction with various hardwarearchitectures herein described.

FIG. 11 is a block diagram illustrating components of a machine,according to some exemplary embodiments, able to read instructions froma machine-readable medium (e.g., a machine-readable storage medium) andperform any one or more of the methodologies discussed herein.

DETAILED DESCRIPTION

The description that follows includes systems, methods, techniques,instruction sequences, and computing machine program products thatembody illustrative embodiments of the disclosure. In the followingdescription, for the purposes of explanation, numerous specific detailsare set forth in order to provide an understanding of variousembodiments of the inventive subject matter. It will be evident,however, to those skilled in the art, that embodiments of the inventivesubject matter may be practiced without these specific details. Ingeneral, well-known instruction instances, protocols, structures, andtechniques are not necessarily shown in detail.

Aspects of the present disclosure include systems, methods, techniques,instruction sequences, and computing machine program products thatdynamically analyze an audio portion of a video to determine whether avoice signal is present in an audio track of the video. If a voicesignal is present, a first menu may be presented. If a voice signal isnot present in the audio portion of the video, a second menu may bepresented. The first menu may include options for modifying the audiotrack of the video. For example, a first menu option may increase afrequency of the audio track. A second menu option may lower a frequencyof the audio track. The modified audio track may be stored with thevideo track.

FIG. 1 is a block diagram showing an example messaging system 100 forexchanging data (e.g., messages and associated content) over a network.The messaging system 100 includes multiple client devices 102, each ofwhich hosts a number of applications including a messaging clientapplication 104. Each messaging client application 104 iscommunicatively coupled to other instances of the messaging clientapplication 104 and a messaging server system 108 via a network 106(e.g., the Internet). As used herein, the term “client device” may referto any machine that interfaces with a communications network (such asthe network 106) to obtain resources from one or more server systems orother client devices. A client device may be, but is not limited to, amobile phone, desktop computer, laptop, portable digital assistant(PDA), smart phone, tablet, ultra book, netbook, laptop, multi-processorsystem, microprocessor-based or programmable consumer electronicssystem, game console, set-top box, or any other communication devicethat a user may use to access a network.

In the example shown in FIG. 1, each messaging client application 104 isable to communicate and exchange data with another messaging clientapplication 104 and with the messaging server system 108 via the network106. The data exchanged between the messaging client applications 104,and between a messaging client application 104 and the messaging serversystem 108, includes functions (e.g., commands to invoke functions) aswell as payload data (e.g., text, audio, video, or other multimediadata).

The network 106 may include, or operate in conjunction with, an ad hocnetwork, an intranet, an extranet, a virtual private network (VPN), alocal area network (LAN), a wireless LAN (WLAN), a wide area network(WAN), a wireless WAN (WWAN), a metropolitan area network (MAN), theInternet, a portion of the Internet, a portion of the Public SwitchedTelephone Network (PSTN), a plain old telephone service (POTS) network,a cellular telephone network, a wireless network, a Wi-Fi® network,another type of network, or a combination of two or more such networks.For example, the network 106 or a portion of the network 106 may includea wireless or cellular network and the connection to the network 106 maybe a Code Division Multiple Access (CDMA) connection, a Global Systemfor Mobile communications (GSM) connection, or another type of cellularor wireless coupling. In this example, the coupling may implement any ofa variety of types of data transfer technology, such as Single CarrierRadio Transmission Technology (1xRTT), Evolution-Data Optimized (EVDO)technology, General Packet Radio Service (GPRS) technology, EnhancedData rates for GSM Evolution (EDGE) technology, third-GenerationPartnership Project (3GPP) including 3G, fourth-generation wireless (4G)networks, Universal Mobile Telecommunications System (UMTS), High-SpeedPacket Access (HSPA), Worldwide interoperability for Microwave Access(WiMAX), Long-Term Evolution (LTE) standard, or others defined byvarious standard-setting organizations, other long-range protocols, orother data transfer technology.

The messaging server system 108 provides server-side functionality viathe network 106 to a particular messaging client application 104. Whilecertain functions of the messaging system 100 are described herein asbeing performed by either a messaging client application 104 or by themessaging server system 108, it will be appreciated that the location ofcertain functionality either within the messaging client application 104or the messaging server system 108 is a design choice. For example, itmay be technically preferable to initially deploy certain technology andfunctionality within the messaging server system 108, but to latermigrate this technology and functionality to the messaging clientapplication 104 where a client device 102 has a sufficient processingcapacity.

The messaging server system 108 supports various services and operationsthat are provided to the messaging client application 104. Suchoperations include transmitting data to, receiving data from, andprocessing data generated by the messaging client application 104. Thisdata may include message content, client device information, geolocationinformation, media annotation and overlays, message content persistenceconditions, social network information, and live event information, asexamples. Data exchanges within the messaging system 100 are invoked andcontrolled through functions available via user interfaces (UIs) of themessaging client application 104.

Turning now specifically to the messaging server system 108, anApplication Programming Interface (API) server 110 is coupled to, andprovides a programmatic interface to, an application server 112. Theapplication server 112 is communicatively coupled to a database server118, which facilitates access to a database 120 in which is stored dataassociated with messages processed by the application server 112.

The API server 110 receives and transmits message data (e.g., commandsand message payloads) between the client device 102 and the applicationserver 112. Specifically, the API server 110 provides a set ofinterfaces (e.g., routines and protocols) that can be called or queriedby the messaging client application 104 in order to invoke functionalityof the application server 112. The API server 110 exposes variousfunctions supported by the application server 112, including accountregistration; login functionality; the sending of messages, via theapplication server 112, from a particular messaging client application104 to another messaging client application 104; the sending of mediafiles (e.g., images or video) from a messaging client application 104 tothe application server 112, for possible access by another messagingclient application 104; the setting of a collection of media data (e.g.,story); the retrieval of a list of friends of a user of a client device102; the retrieval of such collections; the retrieval of messages andcontent; the adding and deletion of friends to and from a social graph;the location of friends within a social graph; and the detecting of anapplication event (e.g., relating to the messaging client application104).

The application server 112 hosts a number of applications andsubsystems, including a messaging server application 114 and a socialnetwork system 116. The messaging server application 114 implements anumber of message processing technologies and functions, particularlyrelated to the aggregation and other processing of content (e.g.,textual and multimedia content) included in messages received frommultiple instances of the messaging client application 104. As will bedescribed in further detail, the text and media content from multiplesources may be aggregated into collections of content (e.g., calledstories or galleries). These collections are then made available, by themessaging server application 114, to the messaging client application104. Other processor- and memory-intensive processing of data may alsobe performed server-side by the messaging server application 114, inview of the hardware requirements for such processing.

The social network system 116 supports various social networkingfunctions and services, and makes these functions and services availableto the messaging server application 114. To this end, the social networksystem 116 maintains and accesses an entity graph within the database120. Examples of functions and services supported by the social networksystem 116 include the identification of other users of the messagingsystem 100 with whom a particular user has relationships or whom theuser is “following,” and also the identification of other entities andinterests of a particular user.

FIG. 2 is block diagram illustrating further details regarding themessaging system 100, according to exemplary embodiments. Specifically,the messaging system 100 is shown to comprise the messaging clientapplication 104 and the application server 112, which in turn embody anumber of subsystems, namely an ephemeral timer system 202, a collectionmanagement system 204, an annotation system 206, and video editingsystem 208.

The ephemeral timer system 202 is responsible for enforcing thetemporary access to content permitted by the messaging clientapplication 104 and the messaging server application 114. To this end,the ephemeral timer system 202 incorporates a number of timers that,based on duration and display parameters associated with a message, orcollection of messages (e.g., a SNAPCHAT story), selectively display andenable access to messages and associated content via the messagingclient application 104. Further details regarding the operation of theephemeral tinier system 202 are provided below.

The collection management system 204 is responsible for managingcollections of media (e.g., collections of text, image, video, and audiodata). In some examples, a collection of content (e.g., messages,including images, video, text, and audio) may be organized into an“event gallery” or an “event story.” Such a collection may be madeavailable far a specified time period, such as the duration of an eventto which the content relates. For example, content relating to a musicconcert may be made available as a “story” for the duration of thatmusic concert. The collection management system 204 may also beresponsible for publishing an icon that provides notification of theexistence of a particular collection to the user interface of themessaging client application 104.

The collection management system 204 furthermore includes a curationinterface 210 that allows a collection manager to manage and curate aparticular collection of content. For example, the curation interface210 enables an event organizer to curate a collection of contentrelating to a specific event (e.g., delete inappropriate content orredundant messages). Additionally, the collection management system 204employs machine vision (or image recognition technology) and contentrules to automatically curate a content collection. In certainembodiments, compensation may be paid to a user for inclusion ofuser-generated content in a collection. In such cases, the curationinterface 210 operates to automatically make payments to such users forthe use of their content.

The annotation system 206 provides various functions that enable a userto annotate or otherwise modify or edit media content associated with amessage. For example, the annotation system 206 provides functionsrelated to the generation and publishing of media overlays for messagesprocessed by the messaging system 100. For example, the annotationsystem 206 operatively supplies a media overlay (e.g., a SNAPCHATfilter) to the messaging client application 104 based on a geolocationof the client device 102. In another example, the annotation system 206operatively supplies a media overlay to the messaging client application104 based on other information, such as social network information ofthe user of the client device 102. A media overlay may include audio andvisual content and visual effects. Examples of audio and visual contentinclude pictures, texts, logos, animations, and sound effects. Anexample of a visual effect includes color overlaying. The audio andvisual content or the visual effects can be applied to a media contentitem (e.g., a photo) at the client device 102. For example, the mediaoverlay may include text that can be overlaid on top of a photographgenerated by the client device 102. In another example, the mediaoverlay includes an identification of a location (e.g., Venice Beach), aname of a live event, or a name of a merchant (e.g., Beach CoffeeHouse). In another example, the annotation system 206 uses thegeolocation of the client device 102 to identify a media overlay thatincludes the name of a merchant at the geolocation of the client device102. The media overlay may include other indicia associated with themerchant. The media overlays may be stored in the database 120 andaccessed through the database server 118.

In one exemplary embodiment, the annotation system 206 provides auser-based publication platform that enables users to select ageolocation on a map, and upload content associated with the selectedgeolocation. The user may also specify circumstances under which aparticular media overlay should be offered to other users. Theannotation system 206 generates a media overlay that includes theuploaded content and associates the uploaded content with the selectedgeolocation.

In another exemplary embodiment, the annotation system 206 provides amerchant-based publication platform that enables merchants to select aparticular media overlay associated with a geolocation via a biddingprocess. For example, the annotation system 206 associates the mediaoverlay of a highest-bidding merchant with a corresponding geolocationfor a predefined amount of time.

The video editing system 208 is dedicated to performing video editingoperations, in some instances, with respect to images or video receivedwithin the payload of a message at the messaging server application 114.As an example, the video editing system 208 provides functionality toallow a user to modify an audio track of a video, and in particular, tomodify a voice signal within the audio track of the video. Furtherdetails regarding the video editing system 208 are discussed below inreference to FIG. 4.

FIG. 3 is a schematic diagram 300 illustrating data which may be storedin the database 120 of the messaging server system 108, according tocertain exemplary embodiments. While the content of the database 120 isshown to comprise a number of tables, it will be appreciated that thedata could be stored in other types of data structures (e.g., as anobject-oriented database)

The database 120 includes message data stored within a message table314. An entity table 302 stores entity data, including an entity graph304. Entities for which records are maintained within the entity table302 may include individuals, corporate entities, organizations, objects,places, events, etc. Regardless of type, any entity regarding which themessaging server system 108 stores data may be a recognized entity. Eachentity is provided with a unique identifier, as well as an entity typeidentifier (not shown).

The entity graph 304 furthermore stores information regardingrelationships and associations between or among entities. Suchrelationships may be social, professional (e.g., work at a commoncorporation or organization), interested-based, or activity-based,merely for example.

The database 120 also stores annotation data, in the example form offilters, in an annotation table 312. Filters for which data is storedwithin the annotation table 312 are associated with and applied tovideos (for which data is stored in a video table 310) and/or images(for which data is stored in an image table 308). Filters, in oneexample, are overlays that are displayed as overlaid on an image orvideo during presentation to a recipient user. Filters may be of variestypes, including user-selected filters from a gallery of filterspresented to a sending user by the messaging client application 104 whenthe sending user is composing a message. Other types of filters includegeolocation filters (also known as geo-filters), which may be presentedto a sending user based on geographic location. For example, geolocationfilters specific to a neighborhood or special location may be presentedwithin a user interface by the messaging client application 104, basedon geolocation information determined by a Global Positioning System(GPS) unit of the client device 102. Another type of filter is a datafilter, which may be selectively presented to a sending user by themessaging client application 104, based on other inputs or informationgathered by the client device 102 during the message creation process.Examples of data filters include a current temperature at a specificlocation, a current speed at which a sending user is traveling, abattery life for a client device 102, or the current time.

Other annotation data that may be stored within the image table 308 isso-called “lens” data. A “lens” may be a real-time special effect andsound that may be added to an image or a video.

As mentioned above, the video table 310 stores video data which, in oneembodiment, is associated with messages for which records are maintainedwithin the message table 314. Similarly, the image table 308 storesimage data associated with messages for which message data is stored inthe entity table 302. The entity table 302 may associate variousannotations from the annotation table 312 with various images and videosstored in the image table 308 and the video table 310.

A story table 306 stores data regarding collections of messages andassociated image, video, or audio data, which are compiled into acollection (e.g., a SNAPCHAT story or a gallery). The creation of aparticular collection may be initiated by a particular user (e.g., auser for whom a record is maintained in the entity table 302). A usermay create a “personal story” in the form of a collection of contentthat has been created and sent/broadcast by that user. To this end, theuser interface of the messaging client application 104 may include anicon that is user-selectable to enable a sending user to add specificcontent to his or her personal story.

A collection may also constitute a “live story,” which is a collectionof content from multiple users that is created manually, automatically,or using a combination of manual and automatic techniques. For example,a “live story” may constitute a curated stream of user-submitted contentfrom various locations and events. Users whose client devices havelocation services enabled and who are at a common location or event at aparticular time may, for example, be presented with an option, via auser interface of the messaging client application 104, to contributecontent to a particular live story. The live story may be identified tothe user by the messaging client application 104, based on his or herlocation. The end result is a “live story” told from a communityperspective.

A further type of content collection is known as a “location story,”which enables a user whose client device 102 is located within aspecific geographic location (e.g., on a college or university campus)to contribute to a particular collection. In some embodiments, acontribution to a location story may require a second degree ofauthentication to verify that the end user belongs to a specificorganization or other entity (e.g., is a student on the universitycampus).

FIG. 4 is a block diagram illustrating functional components of thevideo editing system 208 that forms part of the messaging system 100,according to some example embodiments. To avoid obscuring the inventivesubject matter with unnecessary detail, various functional components(e.g., modules, engines, and databases) that are not germane toconveying an understanding of the inventive subject matter have beenomitted from FIG. 4. However, a skilled artisan will readily recognizethat various additional functional components may be supported by thevideo editing system 208 to facilitate additional functionality that isnot specifically described herein. As shown, the video editing system208 includes a video display component 402, a voice detection component404, a dynamic menuing component 406, and a video updating component408.

The above referenced functional components of the video editing system208 are configured to communicate with each other (e.g., via a bus,shared memory, a switch, or APIs). Collectively, these componentsfacilitate voice driven dynamic menus for a video editor. In otherwords, the video display component 402, a voice detection component 404,a dynamic menuing component 406, and a video updating component 408 workin conjunction to allow a user to easily modify a voice included in anaudio track of the video, by adding one or more special effects to thevoice signal, and or changing the voice signal in one or more differentmanners.

The video display component 402 is responsible for displaying a usergenerated video on a display screen of the client messaging application104. A video displayed by the video display component 402 may include avideo track and an audio track. The video display component 402 maydisplay the video track and may, in some aspects, generate an audiosignal based on the audio track of the video. The video displaycomponent may provide for selective playback of the video track and/oraudio track. For example, the video display component may provide forselection of a particular portion of the video for playback. The videodisplay component may also include fast forward and rewind capabilitiesfor the video.

The voice detection component 404 may analyze the audio track of thevideo displayed by the video display component 402. The voice detectioncomponent 404 may apply one or more techniques to determine whether aportion of the audio track includes a voice signal or does not include avoice signal. In various aspects, the voice detection component 404 mayperform noise reduction on the portion of the audio track, calculatefeatures or quantities from the noise reduced portion, and classify theportion based on the features or quantities with respect to whether ornot the portion includes a voice signal.

The dynamic menuing component 406 may determine one or more menus fordisplay by the video display component 402. The dynamic menuing system406 may receive a signal from the voice detection component 404,indicating whether the audio track of the video includes a voice signalor does not include a voice signal. The dynamic menuing component 406may then determine a content of a menu based on the received signal. Forexample, if a voice signal is present in the video, a first set of menuoptions may be generated for display by the video display component 402.If a voice signal is not present in the video, a second set of menuoptions may be generated for display by the video display component 402.

The video updating component 408 may generate new video data based onselections made via a menu presented by the dynamic menuing component.For example, if a user of the video editing system selects applicationof a particular voice effect to the audio track of the video displayedby the video display component 402 from a menu presented by the dynamicmenuing component 406, the video updating component 408 may generate asecond audio track by applying the selected effect to the existing audiotrack of the video. A new video file may then be written to a stablestorage or network by the video updating component 408, with the newvideo file including the video track and the second audio track.

As is understood by skilled artisans in the relevant computer andInternet-related arts, each functional component illustrated in FIG. 4may be implemented using hardware (e.g., a processor of a machine) or acombination of logic (e.g., executable software instructions) andhardware (e.g., memory and the processor of a machine) for executing thelogic. For example, any component included as part of the video editingsystem 208 may physically include an arrangement of one or moreprocessors 410 (e.g., a subset of or among one or more processors of amachine) configured to perform the operations described herein for thatcomponent. As another example, any component of the video editing system208 may include software, hardware, or both, that configure anarrangement of the one or more processors 410 to perform the operationsdescribed herein for that component. Accordingly, different componentsof the video editing system 208 may include and configure differentarrangements of such processors 410 or a single arrangement of suchprocessors 410 at different points in time.

Furthermore, the various functional components depicted in FIG. 4 mayreside on a single machine (e.g., a client device or a server) or may bedistributed across several machines in various arrangements such ascloud-based architectures. Moreover, any two or more of these componentsmay be combined into a single component, and the functions describedherein for a single component may be subdivided among multiplecomponents. Functional details of these components are described belowwith respect to FIGS. 5-9.

FIG. 5 is an exemplary data flow diagram for the methods and systemsdisclosed herein. FIG. 5 illustrates a video 502, which may include atleast an audio track 504 and a video track 506. The audio track 504 maybe provided to the voice detection component 404 and/or an audio filter510. The voice detection component 404 may detect whether there is avoice signal present in the audio track 504. This information may beused to provide dynamic menus, discussed in more detail below. Dependingon a selection of the dynamic menus, the audio track 504 may also beprovided to an audio filter 510. In some aspect, the audio filter 510may be included in the video updating component 408. The audio filter510 may apply one or more effects to the audio track 504. An output ofthe audio filter 510 may be stored as part of a video 550 which isstored in the database 120. Alternatively, the video 550 may be storedas a separate file, such as a file conforming to any one of the MPEGfile formats. The video track 506 may be included in the video 550 orstored in the separate file as discussed above. While FIG. 5 shows thevideo updating component 408 writing data to a new video 550 from thevideo 502, in some aspects, the video 502 may itself be modified by thevideo updating component 408.

FIG. 6 is another exemplary data flow diagram for the disclosed methodsand systems. FIG. 6 demonstrates that a menu 602 may define audiosettings 606 for a video 608. The video 608 may be stored in thedatabase 120 in some aspects, and include an audio track 610 and a videotrack 612. The audio track 610 may also be provided to the voicedetection component 404. The voice detection component 404 sends asignal to the dynamic menuing component 406, indicating whether theaudio track 610 includes a voice signal or does not include a voicesignal. The dynamic menuing component 406 may be configured to vary themenu 602 based on the signal from the voice detection component 404.

Before playback of the video 608 via an audio/video player 620, theaudio track 610 of the video 608 may be processed and modified by anaudio filter 625. The audio filter 625 may be included in the videoupdating component 408 in some aspects. The audio filter 625 maydetermine which modifications to make to the audio track 610 based onthe audio setting 606. For example, if a first menu item included in themenu 602 was selected (resulting in a first audio setting 606), theaudio filter 625 may apply a first filter to the audio track 610. If asecond menu item included in the menu 602 was selected by a user, theaudio filter 625 may apply a second filter to the audio track 610. Thevideo/audio player 620 may then play a resulting audio track generatedby the audio filter 625.

FIGS. 7A-7C are screen shots showing exemplary embodiments of a voicedriven dynamic menuing system for video editing. FIG. 7A shows a firstview of a video window 700. The video window 700 is shown when a video(e.g. video 502 or video 608) has been loaded. When a video is not beingplayed, a single frame 710 of the video may be displayed in the videowindow 700. The video window 700 also includes a play icon 720 and anaudio menu icon 730 a. When selected, the play icon 720 begins playbackof the loaded video. Selection of the audio menu icon 730 a displays anaudio menu, one embodiment of which is shown in FIG. 7B below.

FIG. 7B shows the video window 700 displaying one embodiment of an audiomenu 740. The audio menu 740 provides several dynamic menu items 742 a-cfor editing a voice signal included in an audio track of the videoloaded into the video window 700 (such as audio track 506 or 610,discussed above). A first selection 742 a may modify a voice signal inthe audio track so as to increase a frequency of the voice signal. Asecond selection 742 b may modify the voice signal in the audio track soas to lower the frequency of the voice signal. A third selection 742 cmay modify the voice signal so as to give the signal a “robotic” sound.A fourth selection 742 d modifies the voice signal to provide a variablepitch within the voice signal. A fifth selection 742 e may turn offplayback of or mute the audio signal.

FIG. 7C is another view of the video window 700. FIG. 7C shows the videowindow 700 when modifying a voice signal based on a selection of one ofthe dynamic menu items 742 a-e. To indicate the modification of thevoice signal is in progress, the video window 700 displays an icon 745.The icon 745 may have a visual appearance similar to that of theselected menu item 742 a-e, in the illustrated embodiment, menu item 742a. In some aspects, the icon 745 may be a larger version of an icon forthe selected menu item 742 a-e, but may otherwise be identical. Afterthe modification of the voice signal is complete, the video window 700may stop displaying the icon 745.

FIG. 8 shows another exemplary view of the video window 700. FIG. 8shows the video window 700 after the dynamic menu item 742 e, shown inFIG. 7B, has been selected. After selection of dynamic menu item 742 e,the audio menu icon 730 b may change in appearance from that of audiomenu icon 730 a shown in FIGS. 7A-C to that shown in FIG. 8 to indicatethe audio track for the video is muted.

FIG. 9 is a flowchart of an exemplary method of voice driven dynamicmenuing. The method 900 may be embodied in computer-readableinstructions for execution by one or more processors such that theoperations of the method. 900 may be performed in part or in whole bythe functional components of the video editing system 208; accordingly,the method 900 is described below by way of example with referencethereto. However, it shall be appreciated that at least some of theoperations of the method 900 may be deployed on various other hardwareconfigurations and the method 900 is not intended to be limited to thevideo editing system 208. In some aspects, one or more hardwareprocessors may be configured to perform one or more functions of process900, discussed below with respect to FIG. 9. For example, the processors410, which may be equivalent to the processing unit 1054 and/orprocessor 1104, may be configured, for example by instructions 1004and/or 1110, to perform one or more of the functions discussed belowwith respect to FIG. 9.

At operation 905, the video editing system 208 receives video and audiodata. In some aspects, the video and audio data may be included in auser generated video file. The file may include a video portion and anaudio portion.

At operation 910, a video window is displayed. For example, in someaspects, a video window similar to that of the video window 700illustrated in FIGS. 7A-C and FIG. 8 may be displayed by operation 910.In some aspects, a single frame of the video data received in block 905may be displayed in the video window 700.

Operation 920 determines whether the audio data includes a voice signal.In some aspects, operation 920 may include removing background noisefrom the audio data. In some aspects, operation 920 may determine asignal to noise ratio in one or more frequency bands of the audio data.Thresholds may be applied to one or more of these signal to noise ratiosto determine whether the audio data includes a voice signal. In someother aspects, a channel power, voice metrics, and noise power may bedetermined. Thresholds for the voice metrics may be determined based onan estimated signal to noise ratio.

Decision block 930 determines whether a voice signal was detected inoperation 920. If a voice signal was not detected, process 900 movesfrom block 930 to block 940, where a first menu may be displayed in thevideo window. In some aspects, the first menu may include the mute menuitem 742 e, but may not include menu items 742 a-d shown in FIG. 7B.

If decision block 930 determines a voice signal is present in the audiodata, then process 900 moves to operation 950, where a second menu isdisplayed in the video window. The second menu may include one or moreof dynamic menu items 742 a-d. The second menu may also include menuitem 742 e in some aspects.

In block 960, a selection of an item from the second menu is received.For example, in some aspects, a user of the client messaging application104 may utilize a pointing device or other input device to select one ofthe menu items 742 a-d (and in some aspects 742 e). The selection may bereceived by process 900.

In block 970, the audio data is modified based on the selection. Forexample, in the exemplary embodiment shown in FIG. 7B, selection ofdynamic menu item 742 a may cause block 970 to increase a frequency ofthe audio data. In some aspects, block 970 may separate the detectedvoice signal from background noise, and increase the frequency of thevoice signal but not of the background noise. The modified voice signalmay be recombined with background noise, or may remain separated fromthe detected background noise.

To continue with the example, if the user selects dynamic menu item 742b, the frequency of the voice signal may be reduced. If the user selectsdynamic menu item 742 c, the voice signal may be modified to sound morerobotic in nature. If the user selects dynamic menu item 742 d, thepitch of the voice signal may be varied over a time period. If the userselects dynamic menu item 742 e, any video playback performed by thevideo window 700 may be muted. In some aspects, the modified audio datais written to an output device. For example, in some aspects, the videodata and modified audio data may be written to a video file, such as afile conforming to the MPEG-4 specifications. In some other aspects, themodified audio data may be written to a database, such as the database112 discussed above with respect to at least FIGS. 1 and 3.

Software Architecture

FIG. 10 is a block diagram illustrating an example software architecture1006, which may be used in conjunction with various hardwarearchitectures herein described. FIG. 10 is a non-limiting example of asoftware architecture and it will be appreciated that many otherarchitectures may be implemented to facilitate the functionalitydescribed herein. The software architecture 1006 may execute on hardwaresuch as a machine 1100 of FIG. 11 that includes, among other things,processors 1104, memory/storage 1106, and I/O components 1118. Arepresentative hardware layer 1052 is illustrated and can represent, forexample, the machine 1100 of FIG. 11. The representative hardware layer1052 includes a processing unit 1054 having associated executableinstructions 1004. The executable instructions 1004 represent theexecutable instructions of the software architecture 1006, includingimplementation of the methods, components, and so forth describedherein. The hardware layer 1052 also includes memory and/or storage1056, which also have the executable instructions 1004. The hardwarelayer 1052 may also comprise other hardware 1058.

As used herein, the term “component” may refer to a device, a physicalentity, or logic having boundaries defined by function or subroutinecalls, branch points, APIs, and/or other technologies that provide forthe partitioning or modularization of particular processing or controlfunctions. Components may be combined via their interfaces with othercomponents to carry out a machine process. A component may be a packagedfunctional hardware unit designed for use with other components and apart of a program that usually performs a particular function of relatedfunctions.

Components may constitute either software components (e.g., codeembodied on a machine-readable medium) or hardware components. A“hardware component” is a tangible unit capable of performing certainoperations and may be configured or arranged in a certain physicalmanner. In various exemplary embodiments, one or more computer systems(e.g., a standalone computer system, a client computer system, or aserver computer system) or one or more hardware components of a computersystem (e.g., a processor or a group of processors) may be configured bysoftware (e.g., an application or application portion) as a hardwarecomponent that operates to perform certain operations as describedherein. A hardware component may also be implemented mechanically,electronically, or any suitable combination thereof. For example, ahardware component may include dedicated circuitry or logic that ispermanently configured to perform certain operations.

A hardware component may be a special-purpose processor, such as aField-Programmable Gate Array (FPGA) or an Application-SpecificIntegrated Circuit (ASIC). A hardware component may also includeprogrammable logic or circuitry that is temporarily configured bysoftware to perform certain operations. For example, a hardwarecomponent may include software executed by a general-purpose processoror other programmable processor. Once configured by such software,hardware components become specific machines (or specific components ofa machine) uniquely tailored to perform the configured functions and areno longer general-purpose processors. It will be appreciated that thedecision to implement a hardware component mechanically, in dedicatedand permanently configured circuitry, or in temporarily configuredcircuitry (e.g., configured by software) may be driven by cost and timeconsiderations.

A processor may be, or include, any circuit or virtual circuit (aphysical circuit emulated by logic executing on an actual processor)that manipulates data values according to control signals (e.g.,“commands,” “op codes,” “machine code,” etc.) and that producescorresponding output signals that are applied to operate a machine. Aprocessor may, for example, be a Central Processing Unit (CPU), aReduced Instruction Set Computing (RISC) processor, a Complexinstruction Set Computing (CISC) processor, a Graphics Processing Unit(GPU), a Digital Signal Processor (DSP), an ASIC, a Radio-FrequencyIntegrated Circuit (RFIC), or any combination thereof. A processor mayfurther he a multi-core processor having two or more independentprocessors (sometimes referred to as “cores”) that may executeinstructions contemporaneously.

Accordingly, the phrase “hardware component” (or “hardware-implementedcomponent”) should be understood to encompass a tangible entity, be thatan entity that is physically constructed, permanently configured (e.g.,hardwired), or temporarily configured (e.g., programmed) to operate in acertain manner or to perform certain operations described herein.Considering embodiments in which hardware components are temporarilyconfigured (e.g., programmed), each of the hardware components need notbe configured or instantiated at any one instance in time. For example,where a hardware component comprises a general-purpose processorconfigured by software to become a special-purpose processor, thegeneral-purpose processor may be configured as respectively differentspecial-purpose processors (e.g., comprising different hardwarecomponents) at different times. Software accordingly configures aparticular processor or processors, for example, to constitute aparticular hardware component at one instance of time and to constitutea different hardware component at a different instance of time. Hardwarecomponents can provide information to, and receive information from,other hardware components. Accordingly, the described hardwarecomponents may be regarded as being communicatively coupled. Wheremultiple hardware components exist contemporaneously, communications maybe achieved through signal transmission (e.g., over appropriate circuitsand buses) between or among two or more of the hardware components. Inembodiments in which multiple hardware components are configured orinstantiated at different times, communications between or among suchhardware components may be achieved, for example, through the storageand retrieval of information in memory structures to which the multiplehardware components have access.

For example, one hardware component may perform an operation and storethe output of that operation in a memory device to which it iscommunicatively coupled. A further hardware component may then, at alater time, access the memory device to retrieve and process the storedoutput. Hardware components may also initiate communications with inputor output devices, and can operate on a resource (e.g., a collection ofinformation). The various operations of example methods described hereinmay be performed, at least partially, by one or more processors that aretemporarily configured (e.g., by software) or permanently configured toperform the relevant operations. Whether temporarily or permanentlyconfigured, such processors may constitute processor-implementedcomponents that operate to perform one or more operations or functionsdescribed herein. As used herein, “processor-implemented component”refers to a hardware component implemented using one or more processors.Similarly, the methods described herein may be at least partiallyprocessor-implemented, with a particular processor or processors beingan example of hardware. For example, at least some of the operations ofa method may be performed by one or more processors orprocessor-implemented components.

Moreover, the one or more processors may also operate to supportperformance of the relevant operations in a “cloud computing”environment or as a “software as a service” (SaaS). For example, atleast some of the operations may be performed by a group of computers(as examples of machines including processors), with these operationsbeing accessible via a network (e.g., the Internet) and via one or moreappropriate interfaces (e.g., an API). The performance of certain of theoperations may be distributed among the processors, not only residingwithin a single machine, but deployed across a number of machines. Insome exemplary embodiments, the processors or processor-implementedcomponents may be located in a single geographic location (e.g., withina home environment, an office environment, or a server farm). In otherexemplary embodiments, the processors or processor-implementedcomponents may be distributed across a number of geographic locations.

In the exemplary architecture of FIG. 10, the software architecture 1006may be conceptualized as a stack of layers where each layer providesparticular functionality. For example, the software architecture 1006may include layers such as an operating system 1002, libraries 1020,frameworks/middleware 1018, applications 1016, and a presentation layer1014. Operationally, the applications 1016 and/or other componentswithin the layers may invoke API calls 1008 through the software stackand receive a response as messages 1010. The layers illustrated arerepresentative in nature and not all software architectures have alllayers. For example, some mobile or special-purpose operating systemsmay not provide a frameworks/middleware 1018 layer, while others mayprovide such a layer. Other software architectures may includeadditional or different layers.

The operating system 1002 may manage hardware resources and providecommon services. The operating system 1002 may include, for example, akernel 1022, services 1024, and drivers 1026. The kernel 1022 may act asan abstraction layer between the hardware and the other software layers.For example, the kernel 1022 may be responsible for memory management,processor management (e.g., scheduling), component management,networking, security settings, and so on. The services 1024 may provideother common services for the other software layers. The drivers 1026are responsible for controlling or interfacing with the underlyinghardware. For instance, the drivers 1026 include display drivers, cameradrivers, Bluetooth® drivers, flash memory drivers, serial communicationdrivers (e.g., Universal Serial Bus (USB) drivers), Wi-Fi® drivers,audio drivers, power management drivers, and so forth depending on thehardware configuration.

The libraries 1020 provide a common infrastructure that is used by theapplications 1016 and/or other components and/or layers. The libraries1020 provide functionality that allows other software components toperform tasks in an easier fashion than by interfacing directly with theunderlying operating system 1002 functionality (e.g., kernel 1022,services 1024, and/or drivers 1026). The libraries 1020 may includesystem libraries 1044 (e.g., C standard library) that may providefunctions such as memory allocation functions, string manipulationfunctions, mathematical functions, and the like. In addition, thelibraries 1020 may include API libraries 1046 such as media libraries(e.g., libraries to support presentation and manipulation of variousmedia formats such as MPEG4, H.264, MP3, AAC, AMR, JPG, and PNG),graphics libraries (e.g., an OpenGL framework that may be used to render2D and 3D graphic content on a display), database libraries (e.g.,SQLite that may provide various relational database functions), weblibraries (e.g., WebKit that may provide web browsing functionality),and the like. The libraries 1020 may also include a wide variety ofother libraries 1048 to provide many other APIs to the applications 1016and other software components/modules.

The frameworks/middleware 1018 provide a higher-level commoninfrastructure that may be used by the applications 1016 and/or othersoftware components/modules. For example, the frameworks/middleware 1018may provide various graphic user interface (GUI) functions, high-levelresource management, high-level location services, and so forth. Theframeworks/middleware 1018 may provide a broad spectrum of other APIsthat may be utilized by the applications 1016 and/or other softwarecomponents/modules, some of which may be specific to a particularoperating system 1002 or platform.

The applications 1016 include built-in applications 1038 and/orthird-party applications 1040. Examples of representative built-inapplications 1038 may include, but are not limited to, a contactsapplication, a browser application, a book reader application, alocation application, a media application, a messaging application,and/or a game application. The third-party applications 1040 may includean application developed using the ANDROID™ or IOS™ software developmentkit (SDK) by an entity other than the vendor of the particular platform,and may be mobile software running on a mobile operating system such asIOS™, ANDROID™, WINDOWS® Phone, or other mobile operating systems. Thethird-party applications 1040 may invoke the API calls 1008 provided bythe mobile operating system (such as the operating system 1002) tofacilitate functionality described herein.

The applications 1016 may use built-in operating system functions (e.g.,kernel 1022, services 1024, and/or drivers 1026), libraries 1020, andframeworks/middleware 1018 to create user interfaces to interact withusers of the system. Alternatively, or additionally, in some systemsinteractions with a user may occur through a presentation layer, such asthe presentation layer 1014. In these systems, the application/component“logic” can be separated from the aspects of the application/componentthat interact with a user.

Exemplary Machine

FIG. 11 is a block diagram illustrating components (also referred toherein as “modules”) of a machine 1100, according to some exemplaryembodiments, able to read instructions from a machine-readable medium(e.g., a machine-readable storage medium) and perform any one or more ofthe methodologies discussed herein. Specifically, FIG. 11 shows adiagrammatic representation of the machine 1100 in the example form of acomputer system, within which instructions 1110 (e.g., software, aprogram, an application, an applet, an app, or other executable code)for causing the machine 1100 to perform any one or more of themethodologies discussed herein may be executed. As such, theinstructions 1110 may be used to implement modules or componentsdescribed herein. The instructions 1110 transform the general,non-programmed machine 1100 into a particular machine 1100 programmed tocarry out the described and illustrated functions in the mannerdescribed. In alternative embodiments, the machine 1100 operates as astandalone device or may be coupled (e.g., networked) to other machines.In a networked deployment, the machine 1100 may operate in the capacityof a server machine or a client machine in a server-client networkenvironment, or as a peer machine in a peer-to-peer (or distributed)network environment. The machine 1100 may comprise, but not be limitedto, a server computer, a client computer, a personal computer (PC), atablet computer, a laptop computer, a netbook, a set-top box (STB), apersonal digital assistant (PDA), an entertainment media system, acellular telephone, a smart phone, a mobile device, a wearable device(e.g., a smart watch), a smart home device (e.g., a smart appliance),other smart devices, a web appliance, a network router, a networkswitch, a network bridge, or any machine capable of executing theinstructions 1110, sequentially or otherwise, that specify actions to betaken by machine 1100. Further, while only a single machine 1100 isillustrated, the term “machine” shall also be taken to include acollection of machines that individually or jointly execute theinstructions 1110 to perform any one or more of the methodologiesdiscussed herein.

The machine 1100 may include processors 1104, memory/storage 1106, andI/O components 1118, which may be configured to communicate with eachother such as via a bus 1102. The memory/storage 1106 may include amemory 1114, such as a main memory, or other memory storage, and astorage unit 1116, both accessible to the processors 1104 such as viathe bus 1102. The storage unit 1116 and memory 1114 store theinstructions 1110 embodying any one or more of the methodologies orfunctions described herein. The instructions 1110 may also reside,completely or partially, within the memory 1114, within the storage unit1116, within at least one of the processors 1104 (e.g., within theprocessor's cache memory), or any suitable combination thereof, duringexecution thereof by the machine 1100. Accordingly, the memory 1114, thestorage unit 1116, and the memory of the processors 1104 are examples ofmachine-readable media.

As used herein, the term “machine-readable medium,” “computer-readablemedium,” or the like may refer to any component, device, or othertangible medium able to store instructions and data temporarily orpermanently. Examples of such media may include, but are not limited to,random-access memory (RAM), read-only memory (ROM), buffer memory, flashmemory, optical media, magnetic media, cache memory, other types ofstorage (e.g., Electrically Erasable Programmable Read-Only Memory(EEPROM)), and/or any suitable combination thereof. The term“machine-readable medium” should be taken to include a single medium ormultiple media (e.g., a centralized or distributed database, orassociated caches and servers) able to store instructions. The term“machine-readable medium” may also be taken to include any medium, orcombination of multiple media, that is capable of storing instructions(e.g., code) for execution by a machine, such that the instructions,when executed by one or more processors of the machine, cause themachine to perform any one or more of the methodologies describedherein. Accordingly, a “machine-readable medium” may refer to a singlestorage apparatus or device, as well as “cloud-based” storage systems orstorage networks that include multiple storage apparatus or devices. Theterm “machine-readable medium” excludes signals per se.

The I/O components 1118 may include a wide variety of components toprovide a user interface for receiving input, providing output,producing output, transmitting information, exchanging information,capturing measurements, and so on. The specific I/O components 1118 thatare included in the user interface of a particular machine 1100 willdepend on the type of machine. For example, portable machines such asmobile phones will likely include a touch input device or other suchinput mechanisms, while a headless server machine will likely notinclude such a touch input device. It will be appreciated that the I/Ocomponents 1118 may include many other components that are not shown inFIG. 11. The I/O components 1118 are grouped according to functionalitymerely for simplifying the following discussion and the grouping is inno way limiting. In various exemplary embodiments, the I/O components1118 may include output components 1126 and input components 1128. Theoutput components 1126 may include visual components (e.g., a displaysuch as a plasma display panel (PDP), a light emitting diode (LED)display, a liquid crystal display (LCD), a projector, or a cathode raytube (CRT)), acoustic components (e.g., speakers), haptic components(e.g., a vibratory motor, resistance mechanisms), other signalgenerators, and so forth. The input components 1128 may includealphanumeric input components (e.g., a keyboard, a touch screenconfigured to receive alphanumeric input, a photo-optical keyboard, orother alphanumeric input components), point-based input components(e.g., a mouse, a touchpad, a trackball, a joystick, a motion sensor, orother pointing instruments), tactile input components (e.g., a physicalbutton, a touch screen that provides location and/or force of touches ortouch gestures, or other tactile input components), audio inputcomponents (e.g., a microphone), and the like. The input components 1128may also include one or more image-capturing devices, such as a digitalcamera for generating digital images and/or video.

In further exemplary embodiments, the I/0 components 1118 may includebiometric components 1130, motion components 1134, environmentcomponents 1136, or position components 1138, as well as a wide array ofother components. For example, the biometric components 1130 may includecomponents to detect expressions (e.g., hand expressions, facialexpressions, vocal expressions, body gestures, or eye tracking), measurebiosignals (e.g., blood pressure, heart rate, body temperature,perspiration, or brain waves), identify a person (e.g., voiceidentification, retinal identification, facial identification,fingerprint identification, or electroencephalogram-basedidentification), and the like. The motion components 1134 may includeacceleration sensor components (e.g., accelerometer), gravitation sensorcomponents, rotation sensor components (e.g., gyroscope), and so forth.The environment components 1136 may include, for example, illuminationsensor components (e.g., photometer), temperature sensor components(e.g., one or more thermometers that detect ambient temperature),humidity sensor components, pressure sensor components (e.g.,barometer), acoustic sensor components (e.g., one or more microphonesthat detect background noise), proximity sensor components (e.g.,infrared sensors that detect nearby objects), gas sensors (e.g., gasdetection sensors to detect concentrations of hazardous gases for safetyor to measure pollutants in the atmosphere), or other components thatmay provide indications, measurements, or signals corresponding to asurrounding physical environment. The position components 1138 mayinclude location sensor components (e.g., a GPS receiver component),altitude sensor components (e.g., altimeters or barometers that detectair pressure from which altitude may be derived), orientation sensorcomponents (e.g., magnetometers), and the like.

Communication may be implemented using a wide variety of technologies.The I/O components 1118 may include communication components 1140operable to couple the machine 1100 to a network 1132 or devices 1120via a coupling 1124 and a coupling 1122 respectively. For example, thecommunication components 1140 may include a network interface componentor other suitable device to interface with the network 1132. In furtherexamples, the communication components 1140 may include wiredcommunication components, wireless communication components, cellularcommunication components, Near Field Communication (NFC) components,Bluetooth® components (e.g., Bluetooth® Low Energy), Wi-Fi® components,and other communication components to provide communication via othermodalities. The devices 1120 may be another machine or any of a widevariety of peripheral devices (e.g., a peripheral device coupled via aUSB).

Moreover, the communication components 1140 may detect identifiers orinclude components operable to detect identifiers. For example, thecommunication components 1140 may include Radio Frequency Identification(RFID) tag reader components, NFC smart tag detection components,optical reader components (e.g., an optical sensor to detectone-dimensional bar codes such as Universal Product Code (UPC) bar code,multi-dimensional bar codes such as Quick Response (QR) code, Azteccode, Data Matrix, Dataglyph, MaxiCode, PDF4111, Ultra Code, UCC RSS-2Dbar code, and other optical codes), or acoustic detection components(e.g., microphones to identify tagged audio signals). In addition, avariety of information may be derived via the communication components1140, such as location via Internet Protocol (IP) geo-location, locationvia Wi-Fi® signal triangulation, location via detecting an NFC beaconsignal that may indicate a particular location, and so forth.

Where a phrase similar to “at least one of A, B, or C,” “at least one ofA, B, and C,” “one or more of A, B, or C,” or “one or more of A, B, andC” is used, it is intended that the phrase be interpreted to mean that Aalone may be present in an embodiment, B alone may be present in anembodiment, C alone may be present in an embodiment, or any combinationof the elements A, B, and C may be present in a single embodiment; forexample, A and B, A and C, B and C, or A and B and C may be present.

Changes and modifications may be made to the disclosed embodimentswithout departing from the scope of the present disclosure. These andother changes or modifications are intended to be included within thescope of the present disclosure, as expressed in the following claims.

A portion of the disclosure of this patent document contains materialthat is subject to copyright protection. The copyright owner has noobjection to the facsimile reproduction by anyone of the patent documentor the patent disclosure, as it appears in the Patent and TrademarkOffice patent files or records, but otherwise reserves all copyrightrights whatsoever. The following notice applies to the software and dataas described below and in the drawings that form a part of thisdocument: Copyright 2017, SNAPCHAT, INC. All Rights Reserved.

I claim:
 1. A system comprising: a hardware processor; a user interfacecoupled to the hardware processor and including a display; acommunication module coupled to the hardware processor; and hardwarememory coupled to the hardware processor and storing instructions that,when executed configure the hardware processor to perform operationscomprising: receive video data and audio data; display a video windowbased on the video data and the audio data; determine whether the audiodata includes a voice signal; display a first menu in the video windowin response to the audio data including a voice signal; display a secondmenu in the video window in response to a voice signal being absent fromthe audio data; receive input from the displayed menu; and write to anoutput device based on the received input.
 2. The system of claim 1,wherein the hardware memory stores further instructions that configurethe hardware processor to apply an audio filter to the audio data inresponse to a first menu selection from the second menu.
 3. The systemof claim 2, wherein the hardware memory stores further instructions thatconfigure the hardware processor to apply a second audio filter to theaudio data in response to a second menu selection from the second menu.4. The system of claim 3, wherein the first menu selection and thesecond menu selection are absent from the first menu.
 5. The system ofclaim 2, wherein the hardware memory stores further instructions thatconfigure the hardware processor to write the filtered audio data to adata store.
 6. The system of claim 1, wherein the input is received froma first user, wherein the hardware memory stores further instructionsthat configure the hardware processor to send the filtered audio data toa second user.
 7. The system of claim 1, wherein the writing to theoutput device comprises writing data indicating the input to a database;and writing the audio data to the database.
 8. A method, comprising:receiving, by an electronic device, video data and audio data;displaying, by the electronic device, a video window based on the videodata and the audio data; determining, by the electronic device, whetherthe audio data includes a voice signal; displaying, by the electronicdevice, a first menu in the video window in response to the audio dataincluding a voice signal; displaying, by the electronic device, a secondmenu in the video window in response to a voice signal being absent fromthe audio data; receiving, by the electronic device, input from thedisplayed menu; and writing, by the electronic device, to an outputdevice based on the received input.
 9. The method of claim 8, furthercomprising applying an audio filter to the audio data in response to afirst menu selection from the second menu.
 10. The method of claim 9,further comprising applying a second audio filter to the audio data inresponse to a second menu selection from the second menu.
 11. The methodof claim 10, wherein the first menu selection and the second menuselection are absent from the first menu.
 12. The method of claim 9,further comprising writing the filtered audio data to a data store. 13.The method of claim 8, wherein the input is received from a first user,the method further comprising sending the filtered audio data to asecond user.
 14. The method of claim 8, wherein writing to the outputdevice comprises writing data indicating the input to a database; andwriting the audio data to the database.
 15. A non-transitory computerreadable storage medium comprising instructions that when executed causea hardware processor to perform a method, the method comprising:receiving, by an electronic device, video data and audio data;displaying, by the electronic device, a video window; determining, bythe electronic device, whether the audio data includes a voice signal;displaying, by the electronic device, a first menu in the video windowin response to the audio data including a voice signal; displaying, bythe electronic device, a second menu in the video window in response toa voice signal being absent from the audio data; receiving, by theelectronic device, input from the displayed menu; and writing, by theelectronic device, to an output device based on the received input. 16.The non-transitory computer readable medium of claim 15, the methodfurther comprising applying an audio filter to the audio data inresponse to a first menu selection from the second menu.
 17. Thenon-transitory computer readable medium of claim 16, the method furthercomprising applying a second audio filter to the audio data in responseto a second menu selection from the second menu.
 18. The non-transitorycomputer readable medium of claim 17, wherein the first menu selectionand the second menu selection are absent from the first menu.
 19. Thenon-transitory computer readable medium of claim 15, wherein the inputis received from a first user, the method further comprising sending thefiltered audio data to a second user.